Added a scaling option for the live report window, Added a scaling option for the fight report window, Added little info tooltips to explain the function of the buttons (hope I didn't miss any), Added Major Force, Weapon Enchant procs and some set procs to the buffs tracking. Added a security check to prevent corruption of the SavedVariable/CombatMetrics.lua file. It is only visible to you. (Group heal/incoming DPS not shown, Fight reset @ Mage ..). Fixed a bug where buffs in combat log wouldn't show other targets then the player. Currently it displays my damage and percentage for individual fights but i can't seem to find a combined damage and percentage for the whole dungeon. You need to sign in or create an account to do that. Since the introduction of group buffs tracking in Homestead, fights are quite large so only a few could be saved before reaching the file size limit (64MB). It will now extract the value from the same tooltip which you can see in the character window, instead of using a hard coded base value and the extracted bonus from divine pieces. Overheal and the absolute heal (i.e. Added (most likely temporary) workaround for Minor Magickasteal. It’s an essential tool for any hardcore player looking to improve builds. New player here, just recently downloaded minion for ESO addons and I want to use combat metrics, I download it and then it says it’s not updated or it’s unknown and that I need to download libaddonmenu-2.0 and It’s giving me the same issue when I downloaded that as well. The fightlist (when you "load" a fight) shows a few more bits of information about the fight, like zone, character, time. Added an option to go to the addon settings from the options menu on the fight report window. Consequently, the debug settings have been removed. Jul 29, 2018 - Today's Addon Spotlight for ESO is shining on Combat Metrics! Combat Metrics will now generally require the latest version of LibCombat, please make sure to update both. Attempted to fix a bug that caused the game to crash after bossfights with multiple enemies. They give some info on how fast you are able to cast subsequent abilities and the average time between two subsequent casts of the same ability. This item will only be visible to you, admins, and anyone marked as a creator. Fixed an issue where the LiveReport window could show after the loading screen even if the option to turn Combat Metrics off in Cyrodil was active. In the lower-left, you will see your DPS and which target you were hitting it on. the gap between the global cooldowns or cast times of the skill and the following one. ( I relied on a bad source :( ). Fixed an issue where streaming the log to chat was not working. Fixed a bug introduced in the previous version. An entry in the settings menu allows you to change the assumed resistance of your targets and the assumed value for the Crusher debuff as it cannot be read from the API. Added a fix for the "Turn off in Cyrodil" setting, Added a fix to correctly hide the Live Report Window according to the respective setting, Added a fix to correctly set group tracking, Added a fix where posting DPS didn't work correctly when using options involving bosses. This has been fixed to a degree but might still appear due to lag. It shows the Equipment, CP, and Skills used in the selected fight. While we further wait for the API patch, I implemented a few fixes for stuff that stopped working due to the API change issue. You can also set it via the settings menu in the opened fight report window. I have ideas how to organize stacked buffs better and will implement improvements in the future. Added handling for a lua error that would show if libdebuglogger wasn't up to date. Outgoing Damage that gets absorbed by a shield now contributes towards total damage. Attempted to fix tracking of Spell Strategist. Damage and Heal done by pets is now included. Any ideas what I'm doing wrong? This item has been removed from the community because it violates Steam Community & Content Guidelines. all participants in his thread at Tamrielfoundry, https://forums.elderscrollsonline.co...bug-or-feature, If you want to see Statistics in AvA areas, disable "Light Mode in Cyrodil". Info: The next update will remove bundled libraries. Introduction With the help of Optie , Skinny Cheeks goes over the Magicka Nightblade DPS rotations, gear setups, Champion Point allocations and much … In case of LA/HA it shows the number of times no skill has been casted between two subsequent LA/HA attacks. Let me know if you'd find block statistics also useful for the damage out page. effective + overheal) can be viewed in the healing category of the big fight report. Fixed an issue, where a lua error appeared during opening of the main report window, due to misformed saved variables introduced in an old version. I still haven’t found the ideal Group DPS … Added an option to mark buffs/debuffs as favourite. Right now I don't plan to implement incoming damage and heal on pets, as I don't know how to show that in the interface. Support AddOn development! Attempted to fix an issue in Cloudrest where the fight would reset when player goes to the shadow world. This includes Skill activations and for boss fights the remaining %HP. Werewolf is not supported at the moment but will be added in the future. Fixed an issue where the name of the fight was not set in the fightlist if the fight had not been calculated yet. Added deaths and resurrections to combat log. fixed a bug that caused wrong calculations if the report window was opened too early. added a small fix to LibCombat to properly detect Soul Trap activations on both magicka and stamina chars. Combat Metrics is an addon to track your fights. E.g. There’s a bit of mystery surrounding DPS rotations and animation cancelling but I promise you, it’s not some sort of black magic. Rewrote major parts of the code to improve performance and efficiency. (thx to @andy.s for the idea). Fixed an issue where a lua error would appear during fight calculation. The UI has been completely rewritten. When it is not installed no debug output will be shown. The Elder Scrolls Online allows you to switch weapon sets mid-combat, for example you can switch between a bow and a 2H weapon in the middle of the fight. Fixed a bug introduced in last version that could cause display issues with dividers and several lua errors (graph display, combat log). You can now select to show block or crit data with the % column adjusting accordingly. actually HP restoring) heal. You may need to run as an administrator, but some users have also reported to use the 32-bit version of the program, even on a 64-bit system. Added Entropy and Soul Trap ability detection for Scalebreaker. Thx to @Pymad for reporting the issue which made me find all of those bugs. Added "Spell Penetration" and "Physical Penetration" to the respective stats panels. (Unsuccessful). Added option to rename the chat tab where combat log data gets streamed to. Combat log now shows blocked and shielded hits. Improved performance for calculating fights massively. While in the shadow world, Combat Metrics will ignore changes to combat status. I wouldn't have found that without the tool. increased the speed of report calculations. LUI Extended is the UI addon that I have been using for a long time already, it gives me a very clean UI and is easy to configure. Just double click it! 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